All my life, on a clear night, I look up. The vast, hypnotising beauty of eternity surrounds us; unmediated, glorious, silent. A tilt of my head pinions me helplessly on the spear of my curiosity, my meaning. I want to explore.
I was captivated by the gorgeous artwork when it first popped up in my Steam shop window. A quick scan of some reviews was enough for me to buy it. Then, as I’ve been rather busy, I shelved it until now. After ten minutes I was utterly immersed. The Banner Saga, by the Texas based […]
I’m stood on the steps of the Lincoln Memorial, a post-apocalyptic ruin, watching a man called Hannibal slowly lead a handful of worn-out looking former slaves and a diseased, mutated Brahmin bull to the headless statue of the former president. On the back of the bull are some supplies and the stone head of Abraham […]
Over the years I’ve been addicted to a number of games. These include all the MMOs I’ve played, Championship Manager, Civilization, Elite, Just Cause 2 and Test Drive Unlimited. And this was proper addiction, you know: “Oh shit it’s 4am, oh man, not again.” Five hundred calories a day on weekends (crisps, tea and chips) Tips and strategy […]
I’ve wondered for a while what the use of analytics in driving game design would mean for games. There are clearly massive benefits. But along the way I think there are casualties, particularly when it comes to the uniqueness of a vision a designer has for the experience they’ve created. The only time I’ve articulated […]
I never played World of Warcraft (WOW). It could be a fatal caveat to the bag of opinions that follows, but, as Rushdie said of Don DeLillo’s magnum opus Underworld, WOW “fills the sky” where MMOs are concerned. It must be acknowledged, a tip of the hat to the naked emperor from here onwards, as well […]